god damn this is cool, the only problem I have with this, is that the Know How doesn't work for some reason, it can start but usually it hangs up and reset to the gallery.
god damn this is cool, the only problem I have with this, is that the Know How doesn't work for some reason, it can start but usually it hangs up and reset to the gallery.
Ayo thanks Sire for your comment & the 4.5 stars! Much appreciated.
The Know How doesn't work, okay thanks for letting me know! I'll see what I can do about that.
Cool game, got a bunch of bullshit in it but that's what makes it fun, I do have some suggestions though, feel free to disregard them
1 - Jump cancelling ground attacks, pretty self explainatory, it feels off having to fully go through certain attacks (Nene's jab / other light attacks) and not being able to combo outside of itself
2- Jumping attack priorities : Make down and up inputs have more priority than holding the side when doing aerials, it makes it ultra clunky to do these attacks while moving
3-Jumping attack combos: Refreshing jumps on hit is really cool, but I feel like there should be some hitstun decay to prevent some infinite combos.
4-Hitstun: Feels like you should recover some aerial stray hits, some of them can barely clip someone but it hits them for like half a decade
can't wait for more, the biggest issue i have with this is how there's not a lot of feedback when you shoot someone, so you don't really know if it hits or not.
Looking to fix some quality of life stuff like this when we update!
Kusoru inspired, Kuso art
I'll review the shit out of your art.
Male
France, Metz
Joined on 6/27/21