Cool game, got a bunch of bullshit in it but that's what makes it fun, I do have some suggestions though, feel free to disregard them
1 - Jump cancelling ground attacks, pretty self explainatory, it feels off having to fully go through certain attacks (Nene's jab / other light attacks) and not being able to combo outside of itself
2- Jumping attack priorities : Make down and up inputs have more priority than holding the side when doing aerials, it makes it ultra clunky to do these attacks while moving
3-Jumping attack combos: Refreshing jumps on hit is really cool, but I feel like there should be some hitstun decay to prevent some infinite combos.
4-Hitstun: Feels like you should recover some aerial stray hits, some of them can barely clip someone but it hits them for like half a decade